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Halo Movie Officially Postponed
October 31st, 2006 | Digg This

Well, given the previous statements concerning the movie’s continued progress this is most definitely a shot to the gut. The official statement via Peter Jackson and Microsoft’s WingNut Films goes like this:

As was previously confirmed, we deeply regret that both Universal and Fox did not choose to move forward with financing the Halo film under the original terms of the agreement. At this time Peter Jackson and Fran Walsh, along with their partner, Microsoft, have mutually agreed to postpone making a feature film based on the Halo video game universe until we can fulfill the promise we made to millions of Halo fans throughout the world that we would settle for no less than bringing a first class film to the big screen. We are fully supportive of Director Neill Blomkamp’s vision of the film. Neill is a tremendously gifted filmmaker and his preliminary work on Halo is truly awe-inspiring. While it will undoubtedly take a little longer for Halo to reach the big screen, we are confident that the final feature film will be well worth the wait.

Please note POSTPONED does NOT mean canceled. So many news articles claimed Game Over for the Halo movie, it’s not over, it’s an unfortunate set back.

AintitCool’s Quint also has a commentary on this predicament.
ComingSoon - Further coverage.

The difficulty of finding a new studio
October 28th, 2006 | Digg This
Variety has a new article discussing the issues and problems Microsoft now faces with regards to finding a studio and partner to fund and take the risk for the Halo movie adaptation.

The key studios:

  • Sony - As a huge rival to Microsoft this is simply not an option.
  • New Line - Continued disputes between Peter Jackson, Fran Walsh and the studio over “Lord of the Rings” proceeds make any deal unlikely.
  • Disney - Chief shareholder is Steve Jobs, CEO of another Microsoft rival Apple.
  • WB - Maybe interested but have had a difficult financial year and may not be willing to front the risk.
  • Dreamworks - A lonely option.
  • Paramount - Another name not tied down to a rival of Microsoft.
  • Microsoft could go it alone, this would give them the best deal when it comes to profits and proceeds yet they would also have to face all the risk involved with the project.
Microsoft comments on Studio Withdrawal
October 22nd, 2006 | Digg This

Direct from a Bungie announcement, Microsoft’s official statement:

“We are disappointed that Universal and Fox wanted to significantly renegotiate the financial points of the deal. But the Halo franchise is hugely popular and our goal remains the same - to find a partner that shares our passion and will creatively collaborate with us to best represent the story and spirit of the Halo franchise. Peter Jackson, Fran Walsh and the rest of the creative team are dedicated to ensuring the Halo movie becomes a reality. We are already in discussions with potential partners who recognize the value of the Halo brand and its appeal to consumers worldwide.”

Bungie continues on to note a feeling of optimism, happiness and satisfaction - for reasons they cannot go into:

“Frankly we’re interested in making the best movie, and it’s possible that a partner who’s more concerned with numbers, might not be the best partner for what’s more vitally a creative process. Suffice it to say that Peter, Neill, Fran and Microsoft are as excited and dedicated as ever and WETA continues the pre-production process. [...] when you do finally get to see the stuff WETA has already made, you will probably pee a little.

Looks like our courageous creative team are still working on churning out the best adaptation possible. The Halo movie is most definately not cancelled, as many other publications hastened to point out.

Studios pull out of Halo Movie
October 20th, 2006 | Digg This
Variety is reporting that both Universal and Fox have pulled out of the Halo project, citing high and rising costs as their primary reason for their actions whilst the relative inexperience of announced director Neill Blomkamp is another speculative cause.The two companies were set to co-finance the live action adaptation of the game series and had agreed a deal worth $135 million. The abrupt withdrawal of the finance came when the studios attempted to reduce the “profit participation” of Microsoft, Bungie and the filmmakers, Variety dubs this a hardball tactic. In order to continue with the film this demand had to be met, (a demand that was made at the very last moment before an agreed upon deadline). Peter and Fran, after liaising with Microsoft and Bungie, declined the proposal. And so the companies parted ways.

Rumors of the budget increasing to more than $200 million have been circulating also, although filmmakers state that they have been working towards and within the originally announced budget:

“The only budget the filmmakers ever spoke about was $145 million less the 12.5% rebate that you get from shooting in New Zealand, which would put it at about $128 million,” Kamins said. “That was the only number that was ever discussed.

Microsoft is already in talks with other distribution partners and preparation for the movie will continue. Most of this development is at Peter Jackson’s Weta effects studios in New Zealand, so delays should be small.

Is the dream of a perfect adaptation over? Kamins states that they expect the movie to continue into production with all “creative partners intact”.

New Zealand News Broadcast with comments by Peter Jackson:

The old agreement:
Funding and the companies involved: Towards the end of August ‘05 the precise deal Microsoft and the production studios had agreed to was announced. Many studios turned down Microsoft’s A-list offer, this was due to hefty requirements set by the software king: “$10 million against 15 percent of the gross (whichever is higher), a below-the-line budget of $75 million (budget before hiring actors and crew), near-immediate production ofand a large say in the creative development of the movie.” Fox and Universal studios agreed to co-operatively take on the project paying Microsoft $5 million against 10 percent of the gross. Universal will control the production and American distribution whilst Fox will oversee all international distribution.

Neill Blomkamp to Direct Halo Movie
August 9th, 2006 | Digg This
The Halo motion picture will be helmed by Neill Blomkamp, making his feature film debut. Blomkamp is widely regarded as one of the most innovative and original artists currently working in short films and commercial advertising. - Xbox.com

So who is this Neill Blomkamp I hear you say. Well his IMDB profile doesn’t reveal too much (IMDB). But given some further inspection we can find some truly stunning pieces that he is responsible for:

A native of South Africa, Blomkamp directed the acclaimed 2005 short film, Alive in Joburg, that depicted a future in which extraterrestrials have become refugees. Last year, Blomkamp also received three Clio Awards and a Visual Effects Society Award for his television commercial Citroen-Alive with Technology. See videos below

It is plain to see this man has an eye for originality and has almost perfect execution. Now all he needs do is transfer his talents to the world of motion pictures. My only concerns are his inexperience in coaxing and enthusing the best out of actors and a possible lack of leadership skills that a make a good director legendary. Though I am sure he will do just fine and with Peter Jackson and Weta behind him I can think of no one better to guide him through this transition. If his early work is anything to go by the Halo movie WILL be perfect. Let’s all cross our fingers; another great step has been taken.

His personal biography can be found here:
http://www.spyentertainment.com/director_03.html
A new breed of director, Neill Blomkamp has harnessed the powers of technology, art and creativity to bring the world imagery never before possible. Garnering his exceptional CG skills in an intelligent and specific manner, his forte is creating pure photo-real visualizations of concepts that not only can’t be photographed, but exists only in his imagination.

Recognizing that filmmaking is as organic as it is artificial; Neill has merged the two seamlessly, making a hybrid which feels unexpectedly authentic. He enjoys creating atmosphere in a spot where the concept is not only unique, but slightly bizarre.

From our forums:
I think choosing a director like Blomkamp is an excellent decision which has given this film the best possible chance of being the first truly worthwhile video game adaptation. After watching those shorts I’m very impressed with his naturalistic directing style, the way everything seems to give off the appearance on of an almost documentary-like rawness. This roughness and mixture of the real and the fantastical I think is necessary to keep the Halo movie’s story from turning into a bloated Star Wars-esque space opera, much like Halo 2’s did. What made the original Halo’s world so fascinating to explore was the juxtaposition of the familiar within an alien environment, the way that the Halo both felt similar to Earth and at the same time completely foreign, and I’m hoping Neill can recapture this atmosphere. With him on board I’m now genuinely looking forward to watching how this film develops. - Legion

Alive in Joburg

An earlier piece of work that has made its way around the internet is this little gem:
Tetra Vaal

And for those wondering what the Citroen ad looks like, it’s the one that makes us wish Transformers will be this good. We can only hope.

Citroen ad part 2:

Here is another short by him entitled “Yellow”.

Edit: Bobby also sends me this link to another of his movies, “Tempbot”:
http://www.transbuddha.com/mediaHolder.php?id=1301

EDIT: More Adverts for you:

Nike:

Gatorade:

Music Videos

Live on Release “Let’s Go” (according to IMDB, this song is shit)

Bif Naked “Tango Shoes” (this is like a poor tank girl rip off in a song about Tango Shoes)

A new Writer for Halo Adaptation
July 17th, 2006 | Digg This

News has been short of late. With Microsoft’s attempts to force this into cinemas as fast as humanly possible they must surely be disappointed at the rate the schedule is progressing. Or maybe they have re-evaluated and re-calculated the production times of both game and movie and may now opt for a release that is not simultaneous, or even within the same year. *shrug*

However, it seems Movies Online has a brief update concerning the status of the script. They categorically state that Alex Garland, the acclaimed British writer, is no longer providing the drafts for the adaptation, but D.B. Weiss is instead on his second. How good is he? What has he written before? Who knows, his IMDB page is blank. Let’s hope he is not a patsy to the whims and wills of the megacorps. And that may be true if he did indeed only complete the game on Easy! 1Up also has a feature here: 1Up and of course the full interview is here GameSetWatch

Some other news you may have come across recently are the rumours that Denzel Washington is to be cast as Master Chief. Originating from Dark Horizons, to quote: “Halo: Latest rumours have Denzel Washington as the favourite for Master Chief.” That is all. This is nothing but rumour and likely entirely unsubstantiated. I’d personally see him as a Sarge. Following this internet flurry there was a quick and brief rebuttal which appeared on AICN stating: “Master Chief will not be removing his helmet at any point during the film. (…) Can you see Denzel Washington signing up for a film where he won’t be seen at any point?”

Peace Out.

Peter Jackson visits Bungie
February 9th, 2006 | Digg This

The official bungie.net website has confirmed that Mr. Jackson, director of Lord of the Rings and King Kong, made a trip to the Bungie studios to discuss ideas for the movie. He also kindly posed for a photo with the entire Bungie team.

Bungie.net - Peter Jackson visits

Guillermo confirms his interest
December 9th, 2005 | Digg This

Guillermo Del Toro has confirmed in an interview with british movie magazine Empire that he has been having talks with Peter Jackson, Bungie and Universal. He states:

“Well, Halo is very much an interesting project because it’s so full of monsters,” he said. “It’s a big temptation. I’m in talks with them [Universal and Bungie Films] and Peter, but it’s not true that it’s on and Hellboy’s off. Hellboy’s on. If everything goes as planned, Hellboy will go.”

He goes on to discuss why he likes Halo, in very brief fashion:

“Most of the time games don’t have an universe or creatures that interest me enough. And this one does. Master Chief [Halo’s mysterious hero] is such an iconic character and it’s very much a sort of a good version of [Hellboy villain] Kroenen.”

My personal opinion is that this man would ruin the movie. Both Hellboy and Mimic were lackluster average films that started with great concepts and ended up as addled rubbish, despite stellar casts. That atrocious Paul W.S. Anderson fan boy fetishism just oozes from him. The sacrifice of storyline and arc development for poorly scripted and poorly executed CGI action-scenes is a trap just waiting for Halo. Del Toro will be right there to give it that final cattle prod of death. Del Toro, please stick to Hellboy 2 and move on.

Bungie - Hollywood Journey Part 3
December 4th, 2005 | Digg This

The third part of the journey has been posted. It details the fanciful visit to WETA studios and the resulting stupor after a quick browse. No new specifics or details concerning the Halo movie but it does maintain the slight confidence we must all be feeling now.

Bungie.net

Peter Jackson, Executive Producer
December 4th, 2005 | Digg This

Following much speculation, bungie.net have announced the latest team members to join them on the live action Halo movie adaptation. The Halo movie has already signed on the producers Mary Parent (Pleasantville, 40 Year Old Virgin) and Scott Stuber (The Skeleton Key); no real surprises or world renowned qualities observable here, although neither have been in the industry for long. They have since teamed up with Peter Schlessel (champion of SWAT, Charlie’s Angels 2 and Spider-man) and Bungie reports “[they have] accomplished unimaginably wonderful things”. One of these things is securing an Executive Producer, a highly respected movie pioneer - Peter Jackson (Lord of the Rings, King Kong).

This deal also secures the spectacular visual effects team Weta Digital; masters behind Lord of the Rings and Gollum.

Bungie: “From fabricating Covenant weapons to building life-sized Forerunner structures to accomplishing shot after shot of complex live-action/CG integration – simply put, there’s no group of people we’d rather have realize the Halo universe on screen.”

Quoting producers Mary and Scott: “First, let me just say how honored and excited Scott and I are to be involved in this project. As huge fans of the game ourselves we know how high the bar is. We’ve made it our mission to try and involve the absolute very best people one can imagine in every capacity. Having developed a great relationship with Peter and Fran through the extraordinary Kong experience, and seeing first hand just how unique a filmmaking environment they have crafted, we approached them about the possibility of coming aboard to Exec Produce. Not surprisingly, they were already avid fans of the game, and given our existing shorthand, they said yes! To be able to continue our relationship with them – on HALO of all projects – is really a dream come true for us in the biggest possible way.”

See the VIDEO announcement: Game Trailers

Source: Bungie.net

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